Godot recently released a blog on the game engine popularity in 2026. We then compare it to Unity, Unreal Engine and GameMaker using SteamDB

Godot Popularity in 2026

Godot recently released an interesting article on their website breaking down the open-source Godot game engine’s growth over the last few years. The over all framing of the article is as follows: I like to keep track of Godot’s growth. Since we don’t have any tracking information in the engine […]

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Unity AI beta has just been launched for the Unity game engine version 6 and higher. Is it a great new tool or AI slop factory

Unity AI Beta Launched

Unity AI beta has just been launched and is available for all Unity version 6+. This is a completely different version than the tire fire that was Unity Muse. This new iteration of Unity AI brings agentic control of Unity, MCP control, Unity chat and of course a suite of

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S&Box launched earlier this weekend and the Gary's Mod successor and full blown game engine has had... issues.

Troubles in the S&Box?

Earlier this week we covered the release of Facepunch Studio’s S&Box game engine. This is a spiritual successor to their popular sandbox playground Gary’s Mod. Additionally this time around S&Box is a full blown game engine, using an open source C# layer over top of Valve’s Source 2 game engine.

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Godot 4.7 Beta is here jam packed with new features including the new AreaLight3D lighting system, HDR and more

Godot 4.7 Beta Released

Godot 4.7 beta has been released, this follows on the earlier Dev1/Dev2 and Dev3/Dev4 releases we covered, as well as the Dev5 release. The Godot 4.7 beta represents feature freeze and from this point on it will only be hardening and bug fixes going forward. This means what we see

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