It’s the first Tuesday of the month, which means it’s time for another Unreal Engine asset marketplace giveaway. This month we have 5 temporarily free (until the first Tuesday of September) assets, as well as one new asset for the permanently free collection.
There is a new Humble Bundle of interest to game developers, the Humble Book Bundle: Game Design and Animation by Pack. This title is a bit misleading as the bundle actually covers a broad swatch of game development topics including books on the Godot, Unity and Unreal game engines, books on Blender, GLSL shaders and yes of course, books on animation and game design.
Earlier this year Unigine started Unigine Community a much more indie friendly version of their long running game engine. Now several months later we have Unigine 2.12, but don’t let the small increase in version deter you, this release contains tons of new features including new particle tools, curve editor, animation tools, …
Microsoft has just joined the Blender Development Fund as a Gold Sponsor, joining the likes of Epic Games, Ubisoft, AMD, and NVIDIA. Microsoft is currently using Blender in some in-house projects and will be supporting the Blender Development Fund to the tune of 30K Euro per year. Details of the deal from the Blender website: Microsoft makes …
Cascadeur is a unique physics based animation system for Linux and Windows (Mac coming soon) that just released into Open Beta. Details of the first Cascadeur beta release: New core architectureThe progress from the CBT to the OBT version may appear subtle on the outside, but on the inside the entire core …
There is a new Humble Bundle of interest to game developers, the Humble Book Bundle: Programming Languages by O’Reilly bundle. This is a collection of ebooks covering a variety of programming languages. This bundle includes the following tiers:1$ Tier97 Things Every Java Programmer Should KnowThink JuliaProgramming ScalaIntroducing GoLearning Perl8$ TierLearning SQLProgramming PHPR CookbookHead First KotlinUsing […]
Stride, the game engine previously known as Xenko (and Paradox before that), just released version 4.0. Details of the release from the Stride 4 release notes (no link possible currently).Thanks to a substantial contribution from Sean Boettger and sponsored by David Jeske, Stride now supports Voxel Cone Tracing GI!.NET CoreAs a first step toward .NET […]
Voxel Tools is an open source and free C++ module for the Godot game engine that adds Voxel terrain support. You can create both blocky Minecraft style maps, or smoothed realistic maps.Details of Voxel Tools features:Realtime editable, 3D based terrain (Unlike a heightmap based terrain, this allows for overhangs, tunnels, and user creation/destruction) Physics based […]
Today Epic Games announced an update to their ongoing Epic MegaGrants program, a series of grants to better the world of game development, media creation and open source technologies that have supported such products as Godot and Blender. They are approaching the halfway mark with 600 recipients representing a total of $42M USD in grants […]
Hot on the heels of yesterdays announcement that Bolt for Unity is now free, today we have the release of Unity 2020.1. There are several new features and improvements in this release including:improvements to the package management system and package curationnew packages in preview includingProfile AnalyzerKinematicaCinemachine 2.62D Physics improvements, including the 2D Physics Sample being […]