Asset Forge is a powerful kitbashing 3D modelling tool from Kenney of Kenney.nl fame. We looked at it in-depth back in April when Asset Forge 2.0 was released. Today we are revisiting Asset Forge today because Asset Forge 2.1 was released and is finally available on Mac and Linux as well as Windows.
Details of the 2.1 release:
Additions
- Overhauled texture tiling fixing all known problems
- Added options to place selection on floor or in center
Bugfixes/changes
- Fix: Batch sprite exporting angle offset
- Fix: Creating new materials in some previously saved files
- Fix: Clear memory after exporting 3D model
- Fix: Material shader reset on exporting 3D model
- Fix: Painting materials through hidden blocks
- Fix: Unhiding blocks when in material tab
- Fix: Fixed duplicate name in ‘Mech’ collection
Blocks
- Added 30 blocks to the ‘Mechanical’ collection
- Added 5 blocks to the ‘Castle’ collection
- Added 5 blocks to the ‘Roofs’ collection
- Added 4 blocks to the ‘Blasters’ collection
- Added 4 blocks to the ‘Vehicles’ collection
- Added 2 blocks to the ‘Primitives’ collection
More details of Assset Forge are available at Assetforge.io and Asset Forge can be purchased on Itch.io. You can learn more about Asset Forge 2.1 in the video below.