Over on the Autodesk AREA blog Autodesk just announced the new features in the upcoming 3ds Max 2017. 3D Studios Max is a long running 3d content creation application, perhaps most often used for game development. It seems there are several new features coming in the 2017 release.
New features include:
- an updated UI and High DPI monitor support
- viewport performance improvements, up to 300%
- improvements to performance and usability of Unwrap UVW including:
- Dramatic Performance improvements
- New Packing Algorithm
- New Peeling based on ABF(Angle Based Flattening)
- Point-to-Point Selection Preview
- Symmetrical Geometry Selection
- Loop Selection and Ring Selection
- Display Only Selected Polygon in viewport
- a new ray tracer, ART (Autodesk Raytracer Renderer)
- new Physical material for replicating real world surfaces
- new Sun Positioner
- new Scene Converter to ease move to different renderers or game engines
- scanline renderer multi core support scaled to 128 cores
- modeling object tool improvements, including:
- local align
- sub object picking
- point to selection
- boolean and hard surface modeling improvements
- animation controllers
- custom attributes
- python integration
- skin weighting with geodesic voxel and heat map skinning
- new text and shape tools
You can see several of the new features in this montage video