Blender 2.75 released

Today the Blender foundation announced the release of Blender 2.75. Not really a ton there from game developers specifically but a solid release all the same.

 

Image by Cosmos Laundromat – cosmoslaundromat.org

Blender Foundation and the blender.org developer community are proud to present the official Blender 2.75 release. The main highlights of this release are:

  • Blender now supports a fully integrated Multi-View and Stereo 3D pipeline
  • Cycles has much awaited initial support for AMD GPUs, and a new Light Portals feature.
  • UI now allows font previews in the file browser.
  • High quality options for viewport depth of field were added
  • Modeling has a new Corrective Smooth modifier.
  • The Decimate modifier was improved significantly.
  • 3D viewport painting now supports symmetry and the distribution of Dynamic Topology was improved
  • Video Sequence Editor: Placeholders can now replace missing frames of image sequences
  • Game Engine now allows smoother LOD transitions, and supports mist attributes animation
  • And: 100s of bug fixes and smaller feature improvements.

Released: July 1, 2015.

Complete release notes are available here.

 


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