Blender 2.91 was released today another step forward in the rapidly improving open source 3D application. As with other recent releases this one includes several sculpting improvements, especially on the cloth brushes including the ability to collide with other objects in your scene. Other sculpting improvements include several new gesture tools, support for sculpting on the base mesh of a multi-res mesh and the addition of boundary brushes to control the edges of sculpted meshes.
Another major feature includes improved Boolean support including a new exact solver as well as the ability to perform boolean operations on collections of objects. The new exact solver is much more accurate but at the cost of running slower. This improvement is a welcome one, as the boolean functionality in Blender 2.8x was one of the few areas where it was worse than the previous releases.
In addition to the improving volumetric support in the form of openVDB support, Blender 2.91 also has the ability to generate volumes from meshes, as well as apply displacements to those volumes. There are a number of other improvements in Blender 2.91 from EEVEE to Grease Pencil. Learn more about the release in the release notes.
You can learn more about the Blender release, including several new features demonstrated in the video below. The 2.91 splash screen is the work of Robin Tran, a concept artist at UbiSoft Massive, you can see more shots here. Blender is available on all major platforms as a free download here, assuming of course their servers are currently on fire due to demand! If you are interested at looking even further into the future of Blender, Blender 2.92 is currently available here in alpha( soon to be beta) form.