Blender Release 2.78c

 

Today saw the release of a new version of Blender, although it is just a maintenance release.  This one is entirely composed of fixes.  From the release notes:

  • Port all changes for automated Cycles testing c6e4a81d
  • Fix for wrong render result of hair with BVH motion steps b3b4084
  • Fix compilation error of GLSL viewport when using Light Path node 9215848
  • Fix wrong Brick texture in material viewport 8ba1dab
  • Fix crash with material preview and image sequences dd2e33b
  • Fix T50512: Linked Backround scene with animation not updating with new depsgraph e89145e
  • Fix T50687: Cycles baking time estimate and progress bar doesn’t work / progress when baking with high samples 67169e7
  • Fix T50748: Render Time incorrect when refreshing rendered preview in GPU mode b95645c
  • Fix wrong render results with texture limit and half-float textures 909c8ec
  • Fix Cycles still saving render output when error happened d9e6268, 90d96de

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