C# Game Engines in 2025

Today we have compiled a list of the best C# game engines and game frameworks (and some popular C# bindings) for game development in 2025. This is the final in a series of posts exploring the game engine options available for the most popular programming languages. We have a Python Game Engine resource hereLua Game Engines hereHaxe Game Engines here, JavaScript/Typescript here, Rust Game Engines here and a C/C++ Game Engine resource here, with guides for other programming languages in the works.

Unity https://unity.com/
Godot https://godotengine.org/
Unigine https://unigine.com/
CryEngine https://www.cryengine.com/
Stride https://www.stride3d.net/
Evergine https://evergine.com/
Falco Engine https://falco3d.com/
Flax Engine https://flaxengine.com/
Hazel Engine https://hazelengine.com
NeoAxis https://www.neoaxis.com/
Wicked Engine https://wickedengine.net/ — This one shouldn’t be here, no C# support, my bad
Prowl Engine https://github.com/ProwlEngine/Prowl
S&box https://sbox.game/about
StereoKit https://stereokit.net
Rebel Fork RBFX https://github.com/rbfx/rbfx
MonoGame https://monogame.net/
FNA https://fna-xna.github.io/
Moonworks https://github.com/MoonsideGames/MoonWorks
Murder Engine https://github.com/isadorasophia/murder
Flat Red Ball https://github.com/vchelaru/FlatRedBall
Defold* https://forum.defold.com/t/defold-c-support/79479
GameMaker* https://gamemaker.io/en/blog/winter-update-2024
ShapeEngine https://github.com/DaveGreen-Games/ShapeEngine
SharpGDX https://github.com/SharpGDX/SharpGDX
Osu! Framework https://github.com/ppy/osu-framework

Bindings
———
SDL https://www.libsdl.org/languages.php
SFML https://www.sfml-dev.org/download/bindings/
Raylib https://www.raylib.com/
Allegro https://liballeg.org/bindings.html
Ogre https://www.ogre3d.org/
Unreal Engine https://github.com/UnrealSharp/UnrealSharp

You can learn more about the various C# game engines, frameworks and libraries in the video below. If you have an additional suggestion of a C# game engine still under active development, please let me know in the comments to that video.

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