Cocos Creator 1.9.3 was just released. This is a relatively minor feature release with updated to WeChat and QQ Play among various other fixes. If you are interested in learning Cocos Creator we have a tutorial series currently under development over on Devga.me.
Details of the release from the Cocos forums:
WeChat game
- Fixed an issue where only a single audio can be played on WeChat games and the number of audio plays is limited.
- Fix that WeChat mini game audio can’t stop
- Fix gravity sensing direction and wrong value in Android WeChat game
- Fix not being able to submit a TypedArray format texture in WeChat games
- Fix that the frame rate is abnormal on the old WeChat
- Improve WeChat mini game video playback support
- Downward compatible with WeChat games 1.7.4 version base library
QQ Play
- Fix only play a single audio and the number of audio playback is limited
- Fix unable to operate the engine object during the game loading process
- Fix particle play card dead problem
- Fix a semi-transparent text will be rendered into a black question
DragonBones
- Fixing DragonBones’ repeated assignment of bones on native platforms can cause crashes
- Fix manually clearing the texture data of Dragon DragonBones
Other
- Fix text box for Web and Android platform Input Flag is invalid
- Fix Label rendering related issues
- Fix cc.game’s EVENT_HIDE and EVNET_SHOW callbacks may be called multiple times