CryEngine 5.3.3 Released


A new update has been released for CryEngine, bringing it to version 5.3.3.  Primarily a bug fix release, it also adds a new C# game template Rolling Ball.


From the release notes:

Game Templates

New: Added RollingBall template to the C# game template selection.

Refactored: Removed the Sydewinder application – this will be maintained as a separate project and is available as a download from the CRYENGINE Marketplace.


Audio General

Fixed: Bug where the MS compiler auto-vectorizer produced illegal instructions in mpeg code.


Engine General

Fixed: Added ScaleformHelper to builds.

Fixed: Download of 5.3.1 SDKs package.

Fixed: Crash during Scaleform shutdown.


Fixed: Sydewinder doesn’t close properly in Launcher.

Fixed: Encoding fixes for command line parsing.

Fixed: Crash reporter not producing crash dumps on Windows 7.


Fixed: ScaleformHelper usage by WAF (all configs) and CMake (release config).

Tweaked: Don’t monolithically link MonoBridge into release configs, it’s an optional feature.

Tweaked: Copy the right portaudio binaries (performance and release config).


Optimized: Don’t copy unnecessary debug DLLs or PDBs to bin/win_x64.

Fixed: Compiler detection for VS2017. 

Action General

Fixed: The ability to load a second level after the first has been loaded.


Fixed: The Input class not registering mouse -movement.

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