CryEngine 5.7 Community Edition Released

Things over at Crysis have been a little rocky the last few years and their game engine CryEngine has certainly been a casualty. We recently covered the woes of CryEngine developers in our “What Happened to CryEngine?” feature earlier this year. Well it seems a community of CryEngine users have decided to take matters into their own hands and have created CryEngine Community Edition, basically a patch for CryEngine 5.7 LTS with several new features, bug fixes and improvements.

They have just released CryEngine Community Edition 1.0:

Release Highlights

  • Full Screen Shaders – Introduced support for custom full‑screen post‑processing shaders, enabling developers to implement unique visual effects across the entire frame.
  • Comics Example Shader – Added a stylized shader example that demonstrates comic‑book style rendering, serving as a reference for custom artistic effects.
  • Vibrance – New vibrance control allows fine‑tuning of color intensity directly through CVars or the Environment Editor.
  • Texture Sharpening – Added texture sharpening with float precision for improved clarity. Works in combination with global sharpening for fine control.
  • Enhanced Rain – Improved rain rendering with more natural interaction and visual fidelity.
  • Sandbox Styles Selection – The Sandbox Editor now supports loading custom .qss styles, allowing full UI customization.

Release Notes

Rendering

  • Full Screen Shaders: Added support for user‑defined full‑screen shaders, enabling advanced post‑processing workflows.
  • Comics Example Shader: Included a new example shader showcasing stylized, comic‑inspired rendering techniques.
  • Vibrance: Implemented vibrance adjustment via r_Vibrance CVar and Environment Editor integration.
  • Texture Sharpening: Introduced r_TextureSharpening CVar for per‑texture sharpening. Requires r_Sharpening > 1 to activate.

Graphics Fixes

  • DX12 Shadow Freeze Fix: Resolved an issue where shadows would freeze under DirectX 12.
  • Normals on Glass Shaders Fix: Corrected normal map handling on glass materials for more accurate reflections and lighting.
  • Merged Vegetation Shadow Fix: Fixed shadow rendering artifacts on merged vegetation assets.
  • Decal Angle Based Fading Fix: Adjusted decal fading behavior to properly respect surface angles.
  • Flash Dynamic Texture Fix: Fixed an issue with dynamic texture updates in Flash/Scaleform UI.

They sadly do not have permission to redistribute CryEngine itself, so you will need to download CryEngine 5.7 source code and apply the patch yourself. CryEngine Community Edition is an open source project under the MIT license.

Key Links

CryEngine Community Edition Homepage

Discord Server

CE CE 1.0 Release Notes

GitHub Repository

CryEngine Homepage

You can learn more about CryEngine and the CryEngine Community Edition project in the video below.

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