The Defold game engine just released version 1.2.134. The biggest new feature of this release is the ability to set the position and size of WebViews on mobile targets, while also enabling you to display multiple WebViews at the same time. If you are interested in learning more about the Defold game engine, be sure to check out our complete tutorial series available here.
Details of the 1.2.134 release:
Engine
DEF-1973
– Added: API to set position and size of webviews.DEF-2878
– Added: Support foronActivityResult
callbacks for Android NE.DEF-3368
– Fixed: Supply current webview URL in the callback for iOS.DEF-3249
– Fixed: Mismatch in precision keywords between builtinmodel.vp
andmodel.fp
.DEF-3383
– Fixed: Editor now builds custom engine if only an app manifest is specified.DEF-3298
– Fixed:null
accesses crash in the Android IAP module.DEF-3381
– Fixed: Crash issue when getting default sample rate from AudioManager (Android).DEF-3316
– Fixed: Crash if AndroidREAD_PHONE_STATE
permission is missing.DEF-3283
– Fixed: Google Chrome AutoPlay Policy Change breaks audio playback.
Defold is a free game engine available for download here, registration is required. The Defold engine is available for Mac OS, Windows and various flavours of Linux.