First released to Steam in early access back in March of 2022, the easy to use GameGuru MAX game engine v1 was finally released. This game engine is built on top of the open source C++ powered Wicked Engine (learn more here) and has added several critical features since the initial early access launch, such as the ability to build a redistributable executable version of your game, as well as a new tool for creating interior environments. They also made the decision to release the engine’s source code.
Details of the GameGuru MAX release from the Steam announcement:
TheGameCreators have today launched V1 of their new, easy-to-use 3D game-maker GameGuru MAX.
GameGuru MAX leaves Steam Early Access today and we extend a massive thank you to all Steam users who helped us test and refine the product over the last 12 months.
GameGuru MAX requires no coding knowledge and, with its intuitive tools and features, makes the creation of video games simple, quick, and easy!
With the tools and assets provided in GameGuru MAX, it’s possible to build games in just minutes, and for those who want to go deeper and spend more time on their creation, it features a high degree of customizability to make something unique!
Lee Bamber, CEO of TheGameCreators, said, “GameGuru MAX is the best game maker we’ve ever worked on and we could not have done it without our amazing team and an awesome community. Having developed game-making software for over 30 years, it remains my hope that GameGuru MAX will open up the world of making games to many more people and that the journey is both fun and rewarding.”
We look forward to seeing what you create with GameGuru MAX! Happy Game Making!
Wicked Engine GitHub Repository
You can learn more about the GameGuru MAX release and see it in action in the video below.