The GDevelop game engine (check our earlier coverage here) has just hit a major milestone, as they lose the Beta moniker. This is a move that should inspire confidence in developers wanting to use the game engine in a production environment. GDevelop is a free and open source cross platform game engine that uses a visual programming interface.
The GDevelop 5.0.120 release is actually quite minor, with the following changes:
Improvements
- Add a
FontSize
expression for Text objects (thanks @Bouh!). - Various profile improvements:
- Display contributor profiles when clicking their badge in an extension or example.
- Allow to change your email address in your profile, and to verify it.
- Add a “bio”, a short description that you can add to your profile.
- Prevent saving projects and extensions with nonexistent authors.
Extensions, Assets and Examples
- Update extension submission template to mark fields as required
- Fix pathfinding movement in Linked Objects Tools (thanks @D8H!)
- Partially upgrade author field to new format (thanks @arthuro555!)
- Partially upgrade author field to new format (thanks @Add00!)
- Attach more examples to their original author/contributors (thanks @Midhil457!)
- Add 3 thumbnails to some game examples (thanks @D8H!)
- Fix bubble collision at low frame rate in BimBam example and make it touch devices ready (thanks @D8H!)
- Update LinkedObjectTools extension to fix an issue in pathfinding movement (thanks @D8H!)
- Add authors for existing examples (thanks @Midhil457!)
- Also update some example project names and package names.
Bug Fixes
- Fix opening up the parameters dialog for object or behaviors expressions having no parameters
- Fix wording of “empty game” to “empty project” for consistency (Thanks @Midhil457!)
- Fix very long object names overflowing or messing up some dialogs in the editor
- Fix icons aligment and text ellipsis for long resource names in resources selector
- Fix loss of user login between IDE refreshes/opening
- Fix conditions comparing Dialogue Tree variables to work even if the dialogue is not running (Thanks @MechanicalPen!)
Key Links
You can learn more about GDevelop 5 leaving beta in the video below.