Godot 3.0 is finally here! Godot is an open source 2D/3D game engine and the 3.0 release brings a massive number of new features including a new 3D renderer, Bullet physics, C# support, OpenVR and Cardboard support, GDNative plugins and much more! Stay tuned to GameFromScratch for some great new Godot 3 tutorials and more. Our existing tutorial series is still about 90% valid if you are looking to get started today.
New features of this release taken from the Godot announcement blog:
- New physically based 3D renderer
- New asset workflow
- GDNative
- Mono / C# support
- Visual Scripting
- GDScript
- New audio engine
- VR support
- Bullet Physics backend
- New networked multiplayer API
- Rewritten export system
- IPv6 support
- WebAssembly and WebGL 2.0 support
- New editor theme and customization
- Auto-tiling in tile maps
- Improved flat style box
- Font oversampling
- Custom hardware cursor
- Greatly improved 3D editor viewport
- Console support
- And hundreds of other improvements
You can get more detail in our hands on video available here and embedded below.