Godot have just released a new version of Godot 3.2.4, beta 4. We have already discussed several of the recent improvements in the 3.2.4 release including 2D Sprite Batching and the new improved FBX Importer. In addition to further improvements in those areas and various bug fixes, the beta 4 release brings a few new features to the table.
Details from the Godot Engine blog:
In particular, this build adds optional GDNative support to the HTML5 target, on top of the pre-existing optional multithreading support. The HTML5 export templates now come in three flavors which you can select in the export preset: normal, threads enabled and GDNative enabled. Multithreading and dynamic linking (GDNative) can’t be used at the same time due to current WebAssembly limitations.
Note: Threads enabled and GDNative enabled templates are only available for standard builds for now, as there are other issues to solve to make them work with Mono.
Additionally, beta 4 adds support for MP3 loading and playback! Until recently, the MP3 audio format was patent-encumbered and could therefore not be included in Godot, but the last patent expired in 2017, so a MP3 loader and decoded could finally be implemented.
There are also a number of fixes to the rewritten FBX importer which should improve compatibility, so if you ran into issues with it in previous builds, make sure to retry your models!
You can learn more about Godot 3.2.4 in the video below, including a quick tutorial showing how to use MP3’s in your Godot game.