With the recent release of Godot 4.5 Beta 3 the wait for Godot 4.5 has gotten even shorter. At this point Godot 4.5 is in feature freeze, so today we run down the top 6 new features (in our humble opinion only) that you can expect to see in Godot Engine 4.5 when it releases. The scene used in the demonstrations is an environment from the ongoing Godot StarNova Bundle, be sure to use code SN40 at checkout if you purchase the bundle for a massive savings.
The top 6 new features (IMHO) in Godot 4.5 are:
- Inspector Collapsing
- Game Window Improvements (Multi Select, Mac, Muting)
- Shader Baking (and a shout out to Web SIMD)
- GDScript Improvements ( abstract, variant exporting )
- Stackable Shadows/Borders
- TileMapLayer Collision Improvements
You can learn more about all of the above new features and see them in action in Godot 4.5 (beta3) in the video below.
