Godot Block Coding Plugin

There is a new visual programming language for the Godot game engine implemented in the Godot Block Coding plugin. This plugin adds a “Scratch-like” Lego brick programming system on top of Godot. While early on, it has a lot of potential and could be a good beginners language for many Godot developers.

Project Description:

Our aim is to reduce the learning curve faced by learners who are on the early part of their journey towards becoming game developers. Learners within our target audience understand game concepts, but have never used Godot (or any other game engine) before, and do not have programming experience. Ordinarily, such learners are faced with the challenge of learning their way around Godot’s powerful, complex editor UI, combined with the additional challenge of learning to code for the first time as they navigate the ins and outs of GDScript.

With this project, we aim to reduce the height of the mountain that such learners have to climb. Specifically, we aim to eliminate the requirement of learners having to simultaneously learn to code while building their first games. Instead of writing GDScript to implement games, this plugin enables learners use block coding. Tools like ScratchBlockly, and MakeCode have demonstrated that block coding can be much more accessible and intuitive to beginners than textual programming—we are bringing those concepts into Godot to help learners become familiar with some aspects of Godot itself while simplifying the creation of their first games.

Key Links

Godot Block Coding Plugins GitHub

Godot Asset Library Page

You can learn more about the new Godot visual programming language Godot Block Coding and see it in action in the video below.

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