Godot Parkour Character Controller

If you are a fan of games like Mirror’s Edge or Titansfall and want to recreate that Parkour like experience using the Godot game engine, the NOSHOT First Person Controller may be perfect for you. Created using C# in Godot 4.3 it provides all the functionality you need to create advanced highly mobile characters. The project is open source, free and released under the MIT license.

NOSHOT First Person Controller Features:

  • Standard First Person Movement mechanics
  • Snappy and smooth
  • Can Crouch, Sprint and Slide
  • Support for stairs and steps using a ray stepper.
  • Written in clean C#
  • Utilizes Godot 4.2’s SDFGI for lighting
  • Comes with a Post Processing Stack.
  • Contains Motion Blur, Vignette, Radial Blur, Lens Flares, Lens Distortion and Chromattic Abberation.
  • Contains Audio that dynamically changes over different surfaces and changes pitch and volume depending on speed.

Key Links

Project GitHub Page

Creators (Underdog) YouTube Channel

You can learn more about the NOSHOT First Person Controller and see it in action in the video below.

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