Foundry, the makers of Mara and Modo among other CG applications, have just released Kanova in early access on Steam. Kanova is a 3D sculpting application in the same vein as Mudbox and ZBrush, although designed for a VR workflow. Using your Oculus Rift or HTC Vive headset you can model in 3D like working with virtual clay. Don’t worry desktop users, VR is not required to use Kanova. The nicest part is, Kanova is also currently free as part of the early access release!
Details of the new application from Steam:
Kanova is a simple, easy to use, VR enabled, 3D sculpting application. It uses the patented 3D Adaptive Distance Field (ADF) technology developed by Foundry. Unlike other tools on the market, Kanova can be used in pure VR form, for creative exploration, or as a hybrid/VR desktop application. Artists can further refine and develop creations by exporting to Foundry’s 3D content creation platform, Modo and Modo indie.
Sculpting in VR completely changes artists typically approach creating 3D objects. Freeing them from learning technical tools and terminology and allowing them to intuitively sculpt 3D objects in a natural fashion. The simplified nature of Kanova’s interaction means that it appeals to first time users to 3D as well as seasoned artists and industry professionals, giving each a unique tool from which to create 3D artwork.
Feature highlights include:
- Editing scenes using Kanova in desktop mode and within the VR environment
- Selecting different modeling tools
- Creating multiple layers
- Sculpting and painting in color
- Exporting to Sketchfab format
The Kanova User Guide provides details on the features available and how to access them using the Kanova desktop application and from within the VR environment.
I went hands on with Kanova in this video, also embedded below. While early in development, it’s an application that holds a heck of a lot of potential.