MagicaVoxel 0.99.2 was just released and can be downloaded here. MagicVoxel is a complete free Voxel painting application that just got even better with the 0.99.2 release. In this release the UI got a lot of love, including slide out and resizable panels, a new clay render option, pixelated illumination and perhaps best of all, a completely scalable UI, making MagicaVoxel much nicer to use on high DPI models. If you are interested in learning more about MagicaVoxel check out existing hands-on video. To see the new functionality in 0.99.2 in action, check the video embedded below.
Details of the 0.99.2 release:
- New Interface
- Redesigned the interface
- Slidable and resizable panels
- SDF font rendering
- CTRL+Wheel or CTRL+/- to scale UI size
- a basic object list to show the scene graph, will be improved in future updates
- Renderer
- Large Sparse Volume: Sample->Geometry->SV the rendering volume increases to 2048x2048x1024. But the total number of solid voxels is still limited. SV Mode works with cubic voxel only
- Voxel Shapes: new Clay shape with the previous supported shapes (Lego, Marching Cubes, etc.)
- World Scale: rectangular voxels
- Pixelated Illumination: Sample->PX
- Can show sun disk in the sky; added Ozone attenuation
- Fix bugs in orthogonal views
- Voxel shapes and SV mode will be improved in future updates
- Palette
- CTRL+Drag: swap (move) color
- CTRL+SHIFT+Drag: duplicate color
- cmd pal sort [+-hsvrgb]: sort palette colors (e.g. pal sort vsh)
- Voxel Shader
- add xs_shader in config.txt
- can execute subfolder shaders: xs sub/poly
Video