Monster Mash is a proof of concept web based tool for modelling and animating 3D models using a simple sketch based approach. It is based on the technique outlined in the paper Monster Mash: A Single-View Approach to Casual 3D Modeling and Animation that was presented in SIGGRAPH Asia 2020. The process is extremely simple, draw a quick 2D sketch, inflate it and then animate using a sequence of simple control points. Unfortunately you can currently only export individual animated frames as OBJ files limiting the real world usage.
Monster Mash is a new sketch-based modeling and animation tool that allows you to quickly sketch a character, inflate it into 3D, and promptly animate it. You can perform all interactions in the sketching plane. No 3D manipulation is required.
This demo accompanies a paper Dvorožňák et al.: Monster Mash: A Single-View Approach to Casual 3D Modeling and Animation published in ACM Transactions on Graphics 39(6):214 and presented at SIGGRAPH Asia 2020 conference. The demo is free to use for evaluation and research purposes.
Monster Mash demo should work on any platform in a recent browser that supports WebAssembly & WebGL 1.0. The device should also have sufficient computational resources. If the Monster Mash demo is crashing on your device, please check if you have installed the latest version of the operating system and your favorite web browser.
Although the Monster Mash demo should also work on recent more powerful phones, it is preferable to use it on a tablet with a larger screen. The current user interface is not optimized for small screens.
Monster Mash demo can be controlled using a mouse, touch, or stylus. For the best experience, we recommend using a stylus on a tablet.