Just finished adding another tutorial to the ongoing Godot 3 tutorial series, Sound Fx and Music. This tutorial covers a ton of topics around audio:
- Playing audio using AudioStreamPlayer
- Positional audio using AudioStreamPlayer2D
- Importing and loading audio files, WAV and Ogg
- Using the Audio Bus
- Creating special effects such as panning, reverb and chorus
- Managing volume
- Using sound with Area2D
The series homepage is available here.