New Positional Audio Library for Torque2D


Torque2D, the open source 2D game engine created initially by Garage Games, just released an updated library for Torque2D.  This update adds several new features including:

    • Ability to set which SceneWindow acts as a listener
    • simplified playSound function and managing software
    • Doppler effect (from above changed)
    • audio debug mode (setDebugOn())
    • AudioDescription for defining sound characteristics
        new AudioDescription(MY_ADESC){       is3D = true;       isLooping = true;       ReferenceDistance = 25.0;       MaxDistance = 100.0;       };   


You can read more about this release here.

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