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Unreal Engine 4.11 Released

  After weeks of preview release, the final release of Unreal Engine 4.11 is here.  This release brings a large number of new features and improvements including: performance and multithreading improvements realistic hair shading realistic eye shading improve skin shading realistic cloth shading (shown right)  capsule (soft) shadows particle depth of field dithered opacity mask […]

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UWP Apps Come To XBox One Along with Ability To Turn It Into A DevKit

  Twin announcements today from the MS Build conference that will have a direct affect on indie developers.  The first is that UWP (Universal Windows Platform) applications can now be run on Xbox One.  The second, anyone can turn their Xbox One into a devkit (warning… big big big disclaimer attached!).   Partial announcement from […]

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Visual Studio 2015 Update 2 Now Available

  Visual Studio Update 2 has now been released, bringing a number of new features to the popular developer tool, including: New Universal Windows App tools Improved C++ 11/14/17 support Implemented ever C++ Standard Library vote into 11/14/17 standards iOS XCode project import wizard C# IDE usability improvements Extensions auto update support Many Version Control […]

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Cocos Creator 1.0 Released

  I just recently took an in-depth look at Cocos Creator, an open source JavaScript powered 2D game engine with full editor.  They just hit the milestone release of Cocos Creator 1.0.   So, what’s in this release? A better coding environment A reliable native development and publishing workflow New UI elements: EditBox and Grid […]

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Tiled 0.16.0 Released

  Tiled, the popular open source 2D map editor, just released version 0.16.0.  If you are interested in learning more about Tiled, we have a complete tutorial series here on GameFromScratch. The major new features of this release are:   Auto Updater and a new installer. On windows machines, the installer is now MSI based.  […]

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