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Unity Release Patch 5.3.1p4

  As always the patch can be downloaded here.  This patch contains: Improvements Documentation: In the scripting API, added information to Graphics.SetRenderTarget() and CommandBuffer.SetRenderTarget() about using linear lighting mode. Updated the wording about using linear lighting mode in the Graphics.Blit() entry. iOS/IL2CPP: Added support for Xcode 7.3 (don’t use __declspec attributes). Samsung TV: Added support […]

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Cocos2D-x v3.10 Released

  Cocos2D-X, the popular cross platform C++ 2D game library, just released version 3.10.  If you are interested in learning more, I have a full Cocos2D-x tutorial series available here.   From the release notes: [HIGHLIGHT] UI: Rewrite Scale9Sprite and improve the scale9sprite performance and reduce memory consumption. [HIGHLIGHT] UI: Change PageView to derive from […]

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Unreal Engine 4.11 Preview 3 Released

  Unreal have released another preview release of Unreal Engine, this release is 4.11 preview 3. The release has the following fixes: Fixed! UE-24810 Exponential Height Fog is not workingFixed! UE-25137 Linux platform does not appear in Windows BinaryFixed! UE-24260 Crash launching on Nexus 5 running 4.4.2Fixed! UE-24132 HLOD crash when reopening a levelFixed! UE-25070 […]

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CRYTEK Launch VR First Initiative

  Crytek, makers of the CRYENGINE game engine, have just announced a new VR focused education initiative.  They will be partnering with select educational institutions giving full source code access as well as free hardware to encourage virtual reality development. From the CryEngine blog: The creators of CRYENGINE will provide full source code access for […]

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New Corona Plugin adds Facebook Ad Network Support

  Corona Labs have released a new plugin for Corona, their Lua based mobile game SDK.  The plugin adds support for Facebook Audience Network, which is basically Facebook’s ad network. From the plugin announcement: Corona Labs is pleased to announce immediate availability of the Facebook Audience Networkplugin. This new plugin brings Facebook Ads to your […]

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