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Godot and Visual Studio

  So I decided to take a look at the process of extending the Godot Engine, and to my horror I discovered there is no solution file!  UGH…  Yeah, you can compile from the command line, but that’s not that pleasant of a development experience to an IDE warrior like myself.  I thought I found […]

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GameDev Glossary: Library Vs Framework Vs Engine

  This is a topic that seems to cause some degree of confusion, especially among new game developers.  We often here the terms “game library”, “game framework” and “game engine” but what is the difference, where does one end and the next begin?  This post attempts to explain the difference as clearly as possible.  It’s […]

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Non GameDev related tip: Removing the animation from an animated gif

  So as I announced yesterday, I am currently in the process of reworking some existing GameFromScratch tutorials into book formats.  This presents one particular challenge… animated gifs.   While animated gifs are mostly used these days for memes and cat pics, they can also be extremely useful in tutorials.  If you need to demonstrate […]

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Announcing new Patreon Benefits and Whats in the works here at GameFromScratch.com

  Hello All, just a quick state of the union of what’s going on at GameFromScratch.com, what’s in the pipeline for the near future and announcing an exciting (IMHO at least) change in our Patreon campaign.   New Perks for Patreon Backers   GameFromScratch.com somewhat recently launched a Patreon campaign.  Instead of splitting time between […]

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