News

LibGDX Video Tutorial: Spritesheets and TextureAtlases

  In this tutorial we look at the process of creating and using a Spritesheet in LibGDX.  This involves creating a series of sprites, putting them together with TexturePacker, then using a TextureAtlas and TextureRegion to display them with our Sprite.  We also quickly look at TexturePacker ( different product ) for those that prefer […]

LibGDX Video Tutorial: Spritesheets and TextureAtlases Read More

Blender Video Tutorial/Tip: Modelling organic objects quickly and easily using Splines

  This is the first of a series of Blender video quick tips that show how to do things ( normally the easy/lazy way ) in Blender you may not already know.   In this video we look at how to quickly model organic shapes using: splines/curves edge loop bridging solidify grid fill   The […]

Blender Video Tutorial/Tip: Modelling organic objects quickly and easily using Splines Read More

LibGDX Video Tutorial: Gestures–Panning, Zooming, Pinch, Tapping and more

  This video tutorial covers handling gestures in LibGDX, this includes: pinch zoom tap pan long press   You can view the video in full resolution on Youtube here.  The source is included below.   Source from this tutorial example: package com.gamefromscratch; import com.badlogic.gdx.ApplicationAdapter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import […]

LibGDX Video Tutorial: Gestures–Panning, Zooming, Pinch, Tapping and more Read More

No More waiting for Godot! Godot Engine reaches 1.0 milestone release

  Sorry… absolutely can’t resist that pun, no matter how obvious it is.  Anyways… the Godot Game Engine has been on my radar since they announced they were going open source at the beginning of the year.  Today they finally announced their 1.0 release today.     Never heard of Godot?  It’s a Unity-esque game […]

No More waiting for Godot! Godot Engine reaches 1.0 milestone release Read More

Scroll to Top