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Guide to Creating a Game on an iPad — Our First Project: Adding Spritesheet support to Codea

  As I mentioned earlier in the introduction to Codea, it does not support Spritesheets out of the box. I also mentioned earlier that it was a fairly simple thing to add. In this tutorial I am going to show how I created a class in Codea for enabling sprite sheets, which can also serve […]

Guide to Creating a Game on an iPad — Our First Project: Adding Spritesheet support to Codea Read More

C# comes to Unreal Engine

  On a daily basis I use dozens of different programming languages.  Some languages are certainly better than other languages at certain tasks, while other languages truly shine on certain platforms.  Some languages are more portable than others, others are more customizable while some can be faster.  All that said, when all other things are […]

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