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New Dreemchest release. Adds Flash support as well as ad, in app purchase, GameCenter support and more.

Dreemchest, the Lua based cross platform 2D game engine (and GFS sponsor!) have just released RC147.  The biggest new feature has to be the ability to publish your game to the Flash player.  That said, there were a number of additional improvements including support for ads and in-app purchases, two features that are basically a […]

New Dreemchest release. Adds Flash support as well as ad, in app purchase, GameCenter support and more. Read More

Part 3 of a tutorial series about building a game engine from scratch released

I mentioned last week about a new blog tutorial series covering creating a game engine from scratch, quite literally.  The series deals with the low level stuff we just don’t normally deal with these days as Direct3D, OpenGL or WebGL take care of a lot of this for you.  Sometimes knowing how these things work can […]

Part 3 of a tutorial series about building a game engine from scratch released Read More

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