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Unity adding support for Blackberry 10 (again?)

  In a move that is causing a small bit of Déjà vu, Blackberry and Unity released the following to the press today:   BlackBerry (NASDAQ:BBRY)(TSX:BB) and Unity Technologies today announced that they are working together to create a Unity deployment add-on product for BlackBerry® 10 smartphones, empowering Unity’s over 1.5 million strong developer community […]

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Kongregate create 10 million dollar indie game development program

  This press release caught my eye and could be of interest to many of you, especially if you are looking for money or perhaps more importantly, exposure. Kongregate, a leading online game platform, today announced the Kongregate Mobile Developers program, a $10 million fund to help independent game developers succeed in the free-to-play mobile […]

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Battle of the HTML game engines. LimeJS vs CraftyJS vs ImpactJS… FIGHT

  Don’t you just love it when you are thinking about doing something, then someone else comes along and does exactly that thing for you?  Well, exactly just that very thing just happened to me.  I had long considered doing a comparison post of some of the most popular HTML5 game engines, facing them all […]

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RIM released version 1.6 of Gameplay, a cross platform 3D game development library

  Rim have released Gameplay 1.6, a 3D cross platform library for writing games for Blackberry 10, Playbook, PC, Mac, Android and iOS devices using C++.  This is a project we have been following here at GameFromScratch for quite a while, and given the complexity, its amazing just how fast you can get up to […]

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Amazon offers new service for monetizing free to play games

Amazon have released Game Connect a system for offering DLC and other game purchases ( subscriptions? ) using Amazons infrastructure.   At first glance this seems pretty minor, yet another payment processor, but it is actually a rather large deal… why?  Because your purchasable game content will be included on Amazon.com, bringing massive exposure to small […]

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This post was just a test… then it became something more.

I am testing my blogging software in a different mode.  That is what this post is all about, nothing exciting, sorry.   —————————————   Testing concluded and working mostly well.   If anyone is curious, a while back I did a series of posts about blogging on MacOS and the search for a Windows Live […]

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jMonkeyEngine engine makes the move to GitHub… well, almost

jMonkeyEngine, the popular, free and open source Java based game engine have just announced a mirror of their repository on GitHub.   This mirror is not official yet, and we might still make changes. Don’t make yourself reliant on it. Don’t make any pull requests to this repository, they will be ignored. We’d like to […]

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