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Unity 4 released

Title pretty much says it all, Unity 4 is now available.  Not a huge shock given the beta release announced two weeks ago.   The key new features are: Direct X 11 rendering New target platform: Flash New target platform: Linux Updated image effects including New water shaders and prefabs Render to texture effects Full […]

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CryEngine 3.4.3 released

  Ok… is it engine release day?    Anyway, again the title says it all, CryEngine 3.4.3 was released today.  If you are un-aware, CryEngine is a 3D game engine like UDK or Unity, which is available for free to get started ( 20% royalty on shipped titles ).  In addition to the FarCry series […]

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It’s the end of the world as we know it: Redux! Steven Sinofsky leaves Microsoft

  Almost exactly one year ago today, I wrote this post discussing the impact a change in leadership at Microsoft had on all our lives.  The TL;DR version was, two senior VPs at Microsoft went head to head over the future of the company, one lost ( J Allard, father of the Xbox ) and […]

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RIM sponsor event to encourage game developer to port to Blackberry 10

  RIM is hard at work on Blackberry 10 and they continue to focus heavily on making sure there is plenty of software available at launch.  Now they are targeting game developers with the newest promotion.   Got game? Get Rewards.   The BlackBerry Got Game Port-a-Thon starting on November 16th is a 36-hour event […]

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Formatted code samples on MacOS using MarsEdit and SublimeText

As I’ve been working more and more on Mac these days, I’ve been looking for a Mac based blogging solution and I ended up purchasing MarsEdit.  Everything worked out pretty well, except pasting highlighted source code.   I finally solved that final piece of the equation using a product in the middle, SublimeText.  Before continuing, you […]

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A couple brief Moai tutorials

  In the last couple days a few very useful tutorials have shown up on the Moai forums, I thought I would bring to your attention.   Resource Manager with Multi-Res support This is an intermediate level tutorial, as the author suggested, there aren’t actually all that many tutorials serving this skill level.  He has […]

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