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Customizing Blender’s UI

  When just starting out with Blender, figuring your way around the UI is probably the most difficult step.  One of the most difficult things to come to terms with is creating and closing windows.  This is something that changed massively from Blender 2.4 to 2.5, so a lot of the documentation out there is […]

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Blender 2.59 released

  I’ve been a little to focused on C++ I completely missed and forgot to mention that a new release of Blender, Blender 2.59 was release (*cough* 3 days ago *cough*). A ton of new bug fixes, include one specifically for exporting to Unity, have been addressed.  Additionally added support for 3D Mouse(s?), Custom Keymapping, […]

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Monotouch lives!

  Great news for C# developers interested in iPod and Android development, it appears that Attachmate, the company that inherited the rights to Mono/Monotouch from the corpse of Novell, has released the IP to Xamarin.  Xamarin was the company founded by Miguel de Icaza.   This is great news for C# developers, especially those interested […]

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About design…

  This began life as a post here but it became long enough and IMHO important enough, I am going to clean up the spelling a bit and repost it here.  It was in response to a fairly new developer with a question about class design.     This is one of those things that […]

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Out of memory problems

  As is the joy of being a PC user, you are on occasion going to encounter Gremlins.  I’ve been doing this way too long and recently encountered a problem that I simply could not solve.  When rendering some video in Blender recently, I started getting out of memory errors, then my computer would crash […]

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