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Unity 3D book round-up

    Unity is certainly getting more and more popular, and with the (limited time) release of Unity iOS and Android for free, the number of people interested in Unity is sure to rise.  Along with the increase in popularity of Unity, there has been an influx of Unity books.     Therefore I put […]

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Further adventures in Appcelerator: Getting it to run in an existing emulator

    As my journey with Appcelerator continues, I’ve run into another annoyance, and the fix wasn’t immediately obvious.  Titanium Studio ships with an Android 2.2 image pre-configured, although I am trying to develop for Ice Cream Sandwich ( Android 4 ).  The problem is, every time I launch my application, it would ignore the […]

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Playstation mobile development actually within reach of Indie developers?

    Back in November, Sony rather shockingly announced the closed beta of a C# based developer kit for PlayStation™Certified devices, which include their Xperia Play and more importantly, the Playstation Vita and their as of yet unreleased Playstation tablet.  Then nothing… complete silence.  Rumour suggested a 1000$ price tag, which was reasonable in regards […]

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