Unity 3.4 has been released
… so, go get it! Download link. For what’s new go here. Lots of refinements and small fixes. Programming Unity
Unity 3.4 has been released Read More
… so, go get it! Download link. For what’s new go here. Lots of refinements and small fixes. Programming Unity
Unity 3.4 has been released Read More
In my prior descriptions, I had some not too nice words for the GIMP. For those that have never heard of it, The Gimp is a free art program, generally regarded as the closest thing to Photoshop that the OpenSource world has to offer. In my prior use, I found the GIMP pretty much […]
Give my apologies to the GIMP Read More
Tweak is a neat feature in Wings 3D that allows you to do radius based editing, by setting a falloff radius of effect. There is one confusing thing with Tweak though, when setting the radius, you get the following item in the info bar: Here’s the catch, in order for the radius adjustment […]
Adjusting Tweak Radius in Wings 3D Read More
As is the joy of being a PC user, you are on occasion going to encounter Gremlins. I’ve been doing this way too long and recently encountered a problem that I simply could not solve. When rendering some video in Blender recently, I started getting out of memory errors, then my computer would crash […]
Out of memory problems Read More
As I noticed on Gamedev.net Design3 made a series of tutorials for Blender 2.5x UI navigation available. Considering that the user interface may perhaps be Blender’s most difficult aspect for new users, these can be incredibly handy. However, Design3 have made available all off their tutorials available for free until July 10th. Considering […]
Free tutorials available from Design3 until July 10th Read More
Often times, especially when modeling real world objects, you like to use a reference image to model against. The following video shows how to setup a pair of reference images in Wings 3D. The process is pretty straight forward. Step 1: With nothing selected, right click and select Image Plane… Step 2: […]
Creating reference images in Wings 3D Read More
Saved a hotkey you wish you hadn’t? Want to go back to default settings? It’s easy enough. In Windows 7, follow the following steps. Hit the Start button Type “ %appdata% “ then press enter In the explorer window that opens, select the Wings3D folder. Now either delete or edit the preferences.txt […]
Clearing your settings in Wings 3D Read More
One thing you are going to find very different when working with Wings 3D is that there are very few hotkeys. It’s very much user driven and it is expected that you will define hotkeys all of your own. Right off the bat, there is one you should define, that of Cut->Edge. This […]
Wings3D, Hotkeys and you. Read More
So there is a blog post up on Unity3d.com showing what’s coming down the pipeline. There’s some pretty interesting stuff on there. Apparently Unity 3.4 is at the release candidate stage and there are a few major announcements. Terrain support in iOS and Android is a biggy, execution order on scripts, procedural texture support […]
The Unity 3.4/3.5 roadmap revealed Read More
One of the nicest features of going with Blender is the fact that it is open source. One of the nicest facts of open source is you don’t have to wait for a vendor to release a new version, you can go get the cutting edge version at any time. That said, building Blender […]
Taking a walk on the wild side Read More