NVIDIA have released version 5.4 of Nsight for Visual Studio. Nsight is a GPU profiling tool for developing and debugging GPU apps that use CUDA C++, OpenCL, DirectCompute, Direct3D, Vulkan, OpenGL, Open VR or the Occulus SDK. It is available as a free download for registered NVIDIA developers. You can learn more and download Nsight here.
Details of the 5.4 release:
- Improvements to the Range Profiler that provides instant GPU bottleneck analysis
- Identify expensive GPU workloads using time-based range selector scaling
- View and compare any GPU metrics with user configurable graphs
- More visualization options for viewing profiling results
- Improved state navigation directly from profiling results with Event links
- Serialized frame captures now generate Visual Studio 2017 projects and solutions
- Microsoft Universal Windows Platform (UWP) applications are now supported by the graphics Frame
- Windows 10 RS2 is now supported in all aspects of graphics and compute trace and profiling, on all supported GPUs, and in Microsoft Hybrid mode on laptops
- Support for CUDA Toolkit 9.0 RC
- Bug fixes and performance improvements, including
- Improved UI performance intelligent more shader caching
- Improved Resources View responsiveness on applications with high texture counts
- Improved Vulkan application stability