Today we are looking at Overload, a C++ powered open-source game engine with a Lua scripting interface for game logic. Overload started life over 6 years ago as a graduate project and has since turned into a growing open-source game engine. It has a shocking number of features including a full and quite mature level editor. Even more shocking for this type of project, Overload is also pretty well documented with a solid manual and a great starter project to get you going.
Features of the Overload engine include:
- Lua scripting
- Game editor
- Physically-Based Rendering (PBR)
- Custom shaders support
- Windows game building
- Profiling tools
- Material editor
- Spatial audio
- Rigidbody physics
- And many more to come…
Key Links
You can learn more about the C++ powered open-source Overload game engine in the video below.