Godot 4.x 4.2 3D Lighting Tutorial. Global Illumination, Emissive Textures, Light and Shadows, World Environment and more

Godot 4.x 3D Tutorial: Lighting, Shadows and Global Illumination

This is a casual, slightly unstructured tutorial covering the task of lighting in the Godot 4.x (Godot 4.2 specifically in this example) game engine. We cover topics including lighting and shadows, world environment, emissive textures, global illumination and more. The tutorial is video only and uses assets from the GameMasters […]

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Flax Engine 1.8 Released

Flax Engine 1.8 Released

The Flax 3D game engine just released Flax Engine 1.8. This release adds several new features including .NET 8/ C#12 support, a new integrated UI building tool and much more. Details of the Flax Engine 1.8 release from the Flax blog: We’re happy to release Flax 1.8! It brings lots of great

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Blender 4.1 Released for real this time

Blender 4.1 Released

Scheduled for release last week, Blender 4.1 was unfortunately delayed a bit to fix some last minute issues. Thankfully the wait is over and Blender 4.1 is here. The wait was worth it though as Blender 4.1 adds several new features including: Key Links Blender Homepage Blender 4.1 Release Notes

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Canva have acquired Affinity/Serif, makers of Photoshop alternative Affinity Photo, Affinity Designer and more

Canva Buy Affinity

Canva have just announced they are buying Affinity, the makers of some of the best Adobe alternatives available including Affinity Designer and Affinity Photo. Unlike Adobe, Affinity applications are available under a very reasonable one time purchase price with no subscriptions in sight. Details of the Canva Affinity acquisition from

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