Love 0.10.1 Released
A new version of Love, the popular Lua based 2D game engine, was released today. Release 0.10.1 brings: Additions Added a new love.conf flag t.externalstorage, which determines whether files are saved in internal or external storage on Android devices. Added an optional ‘collideconnected’ boolean argument to love.physics.newMotorJoint. Added a new variant of love.graphics.arc which […]
Love 0.10.1 Released Read More