Better FBX Support in Blender Using The Autodesk FBX SDK
One of the major weak points for Blender, especially for game developers, is it’s FBX support. You see, Blender is GPL licensed, which among other things means it can’t link to closed source libraries. On the other hand, FBX is pretty much the industry standard interchange format these days, but it’s owned by Autodesk. […]
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