Unreal Vs Unity Video Tutorial Series: Unreal Engine Introduction, Overview and Hello World

  The first tutorial in the Unreal Engine vs Unity tutorial series is now live.  In this tutorial we look at using Unreal Engine.  It’s an introduction to Unreal Engine, a guided tour around the editor, then we create a simple Hello World application using Blueprints.   I will be creating a companion text tutorial […]

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LibGDX Video Tutorial: 3D Part 2–Loading Models and Playing Animations

  In this video tutorial we continue to look at 3D programming in LibGDX.  First we look at how to convert a 3D model to work with LibGDX using fbx-conv.  We then write the code to display that model and look at displaying animations.  The fbx-conv application can be downloaded here.   The data file […]

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Godot Beta 1.1 released

  The open source, C++ based, cross platform game engine and editor Godot have just released version 1.1 beta.  GameFromScratch.com has a fair bit of content about the Godot engine, including this ongoing tutorial series, if you wish to learn more.     So, what’s new in 1.1 Beta?     Well, I’ll use their own […]

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Overlap2D, a LibGDX based UI/Level Editor, goes open source

  Overlap2D, a 2D Level/UI editor built over LibGDX has recently gone open source.  We hosted a tutorial here on Gamefromscratch on using Overlap2D several months back.   From the announcement: Overlap2D is now open source! So yeah, after intense re-factoring, we are finally ready to give Overlap2D sources to our fantastic community! Github URL: https://github.com/UnderwaterApps/overlap2d From […]

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Unity 5 Vs. Unreal Engine 4. The next major tutorial project on GameFromScratch.com

  I’ve been trying to decide what major project to embark on here at Gamefromscratch.com.  All of the current tutorial series are at a stage that I feel they are “good enough” to get anyone started and I will keep adding to them over time.  Once I reach that point I need to decide on […]

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