What ever happened to the BitSquid Engine Autodesk purchased? It became the Stingray Game Engine

  Along with the Maya LT release Autodesk also teased a bit about their upcoming game engine Stingray.  You may recall sometime back that Autodesk acquired a company called Bitsquid that were working on a light weight, cross platform C++ game engine.  However since that announcement we have heard absolutely nothing.  Considering their importance to the […]

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Maya LT 2016 announced

  At GDC this week, Autodesk is announcing the release of Maya LT 2016.  Maya LT is a stripped down version of Maya aimed at the indie game market.  It also comes with a massively stripped down price tag and a monthly subscription option.  When Maya LT was first announced it had a number of glaring limitations. […]

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Unreal Engine 4.7 released today

Unreal Engine 4.7 was released today and boy was it a good one.  In their words: Unreal Engine 4.7 is our biggest release yet, with the power to render huge numbers of instanced objects in large worlds, beautiful rendering of leaves and foliage, HDR texture support, in-editor animation editing, along with hundreds of optimizations and improvements. […]

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Godot Engine Tutorial Part 5–GUI Programming. Using Controls, Widgets and Containers

  This tutorial is available as an HD video here.   In this tutorial we are going to look at the UI aspects of the Godot game engine.  If you have prior experience with other game engines, you will probably be shocked by the number of UI widgets and containers that ship with Godot.  While […]

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Unreal giving away $5 million in grants to Unreal Engine developers

  In their ongoing quest to take over the development world, Unreal have announced something really cool…  5 million dollars in grants to Unreal Developers!  Each project can receive between $5,000 and $50,000.  To be eligible you must have a working prototype.   So, what’s the catch?   None.   Really… nothing.     Although […]

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