Programmer Art: Blender For Programmers Part 1 — The Introduction

  Introduction Welcome to our first Programmer Art tutorial series.  The ultimate goal in these tutorials is to instil  a programmer with the capacity to create their own art assets, in this case using Blender.  One thing I want to make clear right off the hop, this won’t teach you how to create *GOOD* art, […]

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Unity, Unreal, you've got company! Havok throw their hat into the mobile toolset market in a big way!

Well, this one came out of left field… well, that or GDC, but it’s easily the biggest news yet for mobile game developers.   Havok, the makers of the popular Havok physics engine, the Vision 3D game engine and much much more, just announced Project Anarchy.   What exactly is that?  Well, I’ll let them […]

Unity, Unreal, you've got company! Havok throw their hat into the mobile toolset market in a big way! Read More

PlayStation Mobile Development Cookbook now available for download and listed on Amazon

  As I mentioned earlier this week, I just finished publishing my first book, the PlayStation Mobile Development Cookbook.  Since then it has been making it’s way through the publishing chain.     Right now it is much more widely available.       You can purchase and download a digital copy on Packt’s website […]

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A closer look at the Loom Game Engine, Part Five: Input and Sound

In the prior section we looked at getting graphics on screen.  In this section we will look at how to control your game and play sound.   Let’s jump right in with a touch example. package {     import cocos2d.Cocos2DGame;     import cocos2d.CCSprite;     import cocos2d.Cocos2D;       public class HelloWorld extends […]

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A closer look at the Loom game engine Part Three: Hello World… and a bit more

This is part 3, the following are links for part one and part two in this series.   Alright, we’ve installed the tools, got an editor up and going and now how to run the generated code, both on our computers and on device ( well… Android anyways… I don’t currently have an iOS developer license from […]

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