A complete PlayStation Vita game from scratch: Part Two
We are now going to create the MenuScene we saw at the end of part one. This is a very simple two item menu, that will either start the game or return to the title screen. MenuScene.cs using System; using Sce.PlayStation.Core; using Sce.PlayStation.Core.Graphics; using Sce.PlayStation.Core.Input; using Sce.PlayStation.HighLevel.GameEngine2D; using Sce.PlayStation.HighLevel.GameEngine2D.Base; using Sce.PlayStation.HighLevel.UI; namespace […]
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