YUI annoyances

I have run into another snag with using YUI in an MVC app, one that is causing me to look into JQuery + Backbone as an alternative.   It’s a pretty small thing over all, I can’t get actual YUI controls working from Moustache templates.  You need to pass the ID to a control, but […]

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A series of OpenGL samples

A poster, JakobProgsch, over on the TigSource forums has made a series of OpenGL samples available on GitHub. Each example is contained in a single file, doesn’t depend on any non-canonical libraries or hide code behind a framework.  As a results the examples are a bit longer, but easier to follow.   The following topics […]

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Jelly Bean ( Android 4.1 ) SDK is here. What’s in it for game developers?

So, Google has just released the Android 4.1 SDK, so lets take a quick look it what’s in there for game developers. Vsync support, screen refreshing at 16 ms systrace, a new kernel level profilinge tool input device querying low level media codec access multi-channel audio audio pre-processing audio chaining ( transition on audio effect […]

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Is this thing on?

  Just a quick note, I may be a bit silent in these parts.  One of my main machines decided that it no longer liked life as a Ubuntu laptop and decided to end it all.  It sadly took my Windows 7 partition with it.   So I am in the rebuilding process.  I am […]

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