PlayN 1.4 has been released

  Google’s cross platform PlayN game library has just released version 1.4.  PlayN enables you to target desktop, iOS, Android, HTML5 and Flash using a single Java code base.     Details of this release:     PlayN 1.4 highlights: – You can now find out when your Android or iOS game is paused and […]

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YUI annoyances

I have run into another snag with using YUI in an MVC app, one that is causing me to look into JQuery + Backbone as an alternative.   It’s a pretty small thing over all, I can’t get actual YUI controls working from Moustache templates.  You need to pass the ID to a control, but […]

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A series of OpenGL samples

A poster, JakobProgsch, over on the TigSource forums has made a series of OpenGL samples available on GitHub. Each example is contained in a single file, doesn’t depend on any non-canonical libraries or hide code behind a framework.  As a results the examples are a bit longer, but easier to follow.   The following topics […]

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