Moai Tutorial Part 1: Opening a Window and creating a Viewport
As of right now we have exactly nothing, so anything is an improvement. Let’s start our game journey off with a bang… or at least a window. Without further ado, some code: screenWidth = MOAIEnvironment.screenWidth screenHeight = MOAIEnvironment.screenHeight print("Starting up on:" .. MOAIEnvironment.osBrand .. " version:" .. MOAIEnvironment.osVersion) if screenWidth == nil then […]
Moai Tutorial Part 1: Opening a Window and creating a Viewport Read More
