Cool thing of the Week: Week 6

    Sculpting is all the rage in 3D these days, and for good reason.  You can quickly and fairly easily make incredibly detailed models in a very intuitive manner.  Many professional studios have slotted a sculpting application like Autodesk Mudbox or Pixologic ZBrush in their workflows.  Only one catch… got 800$?  In the world […]

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PlayN progress update

  A couple days back, PlayN developers posted a handy little tablet showing what the current development status is for each supported platform.  The iOS support seems to be coming along nicely, but as you can see, there is still some work to be done.   Java HTML5 Android iOS Flash Analytics Stub Comp Stub […]

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Hexagon Manual / Documentation

    As I mentioned in my earlier review, all the links for Hexagon’s documentation are currently broken.  Since then, I have noticed a fair bit of search engine traffic  of people looking for documentation, for good reason too… this program is downright confusing!   I have noticed that although all of the links to […]

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