PlayStation Mobile Tutorial: Pinching, Tapping, Dragging and Flicking…

  In this tutorial we are going to look at the various Gesture detectors built into the UI layer of the PlayStation Mobile SDK.  They all work fairly consistently, so this tutorial is going to be pretty light in explanation.    There are 6 gesture detectors built in to the PS SDK; FlickGestureDetector, DragGestureDetector, TapGestureDetector, […]

PlayStation Mobile Tutorial: Pinching, Tapping, Dragging and Flicking… Read More

Cocos2D book round-up

  As I have been working with Cocos2D-html ( and PlayStation GameEngine2D which is based on cocos2D ) lately, I decided to take a look at what the cocos2D book situation was like.  While about half as large as my Unity 3D book round-up there is still a nice, growing collection of cocos2D related books. […]

Cocos2D book round-up Read More

Microsoft undoes their stupid. Visual Studio Express 2012 to support desktop development

    It was originally announced that the next version of Visual Studio Express would only be able to develop Metro applications, meaning developers writing traditional desktop, services or console code would have to buy the full Visual Studio.  This was a pretty serious blow to not only poor indie developers but also various open […]

Microsoft undoes their stupid. Visual Studio Express 2012 to support desktop development Read More

Scroll to Top