Customizing Blender’s UI

  When just starting out with Blender, figuring your way around the UI is probably the most difficult step.  One of the most difficult things to come to terms with is creating and closing windows.  This is something that changed massively from Blender 2.4 to 2.5, so a lot of the documentation out there is […]

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Blender 2.59 released

  I’ve been a little to focused on C++ I completely missed and forgot to mention that a new release of Blender, Blender 2.59 was release (*cough* 3 days ago *cough*). A ton of new bug fixes, include one specifically for exporting to Unity, have been addressed.  Additionally added support for 3D Mouse(s?), Custom Keymapping, […]

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